Timer Balls are items introduced in Generation III.
Effect
Timer Balls are a type of Poké Ball. For every ten turns that pass in a battle with a wild Pokémon, the chances of capturing the Pokémon increases. On the first turn, the Timer Ball is no better than that of a standard Poké Ball. In the Generation III and Generation IV games, for each turn passed, the Timer Ball becomes 0.1x more effective at catching a Pokémon, for up to 4x the catch rate at thirty turns and onward, nearing that of a Master Ball. In Generation V onward, the Timer Ball reaches its highest catch rate of 4x sooner, once it is the tenth turn.
Timer Balls have a black, white, and red top with the sides of the top half being black and along with what appears to be a cooking timer type handle in orange pointing toward the button.
Description
| Games | Sprite | Buy | Sell | Description | |
|---|---|---|---|---|---|
| Pokémon Ruby Version and Pokémon Sapphire Version | Poké Balls | More effective as more turns are taken in battle. | |||
| Pokémon Emerald Version | |||||
| Pokémon FireRed Version and Pokémon LeafGreen Version | Poké Balls | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | |||
| Pokémon Colosseum | Poké Balls | A Ball that gains power in battles taking many turns. | |||
| Pokémon XD: Gale of Darkness | |||||
| Pokémon Diamond Version and Pokémon Pearl Version | Items | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | |||
| Pokémon Platinum Version | |||||
| Pokémon HeartGold Version and Pokémon SoulSilver Version | |||||
| Pokémon Black Version and Pokémon White Version | |||||
| Pokémon Black Version 2 and Pokémon White Version 2 | |||||
| Pokémon X and Pokémon Y | Items | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | |||
| Pokémon Omega Ruby and Pokémon Alpha Sapphire | |||||
| Pokémon Sun and Pokémon Moon | |||||
| Pokémon Ultra Sun and Pokémon Ultra Moon | |||||
| Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! | |||||
| Pokémon Sword and Pokémon Shield | Poké Balls | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. | |||
| Pokémon Brilliant Diamond and Pokémon Shining Pearl | Poké Balls | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. | |||
| Pokémon Scarlet and Pokémon Violet | Poké Balls | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. |
Locations
| Game(s) | Location(s) |
|---|---|
| Pokémon Ruby Version and Pokémon Sapphire Version |
|
| Pokémon FireRed Version and Pokémon LeafGreen Version | From a vendor on Two Island, but only after the Network Machine has been upgraded. |
| Pokémon Emerald Version |
|
| Pokémon Colosseum |
|
| Pokémon XD: Gale of Darkness |
|
| Pokémon Diamond Version and Pokémon Pearl Version |
|
| Pokémon Platinum Version |
|
| Pokémon HeartGold Version and Pokémon SoulSilver Version |
|
| Pokémon Black Version and Pokémon White Version |
|
| Pokémon Black Version 2 and Pokémon White Version 2 |
|
| Pokémon X and Pokémon Y |
|
| Pokémon Omega Ruby and Pokémon Alpha Sapphire |
|
| Pokémon Sun and Pokémon Moon |
|
| Pokémon Ultra Sun and Pokémon Ultra Moon |
|
| Pokémon Sword and Pokémon Shield |
|
| Pokémon Sword and Pokémon Shield: The Isle of Armor |
|
| Pokémon Sword and Pokémon Shield: The Crown Tundra |
|
| Pokémon Brilliant Diamond and Pokémon Shining Pearl |
|
Trivia
- In Generation III and IV, the catch rate is determined by the formula: , where x is the number of turns passed.
- In Generation V, the formula has been altered: , where y is the catch rate (x1 is the default).

